
By Leighton Evans (auth.)
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Extra resources for Locative Social Media: Place in the Digital Age
Sample text
This triangulated position is then matched up to spots that have been created nearby, for example a shop or restaurant. The users can check-in to this place (and leave a comment, and link this check-in to another social network) or if they are in another place nearby, can create a new spot. The spots are superimposed on a base map to insure accuracy,10 but it is left to the user to check for the accuracy of their spot. Once created, other users can also check-in at this spot, and information on check-ins will be relayed to friends of the user through a message to their mobile device.
Foucault places the discussion of a subject in the context of the emergence of disciplines, control, and power. Foucault also identifies discourse as the mechanism by which power relations are expressed and structured. Here, how subjectification leaves the individual prone to control is of 24 History of Understanding Space and Place 25 great interest. Foucault (most clearly in Discipline and Punish) argues modernity has produced power structures that organise and structure individuals and that these power structures exist to order and control all life, not just beings that are involved in the creation of these power structures.
While the study of user experience implies a focus on the relationship between the user and a particular artefact, experience design focuses on the needs, emotions and meanings of people’s everyday experiences. They suggest focusing on situated experiential aspects of use (cf. Millard and Soylu, 2009), which is an approach I adopted in my empirical research (rather than materialistic aspects of a specific artefact (cf. Dourish, 2001)). The work of Farman (2012) is an example of a phenomenological approach where the relationship between user and mobile computational device is understood through the prism of embedded cognition where embodiment and space are co-constitutive; and mobile computational devices are entities that can reconfigure the way that users can embody that space of which they are co-constitutive.