By Etheridge D.
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starting Android four is an replace to starting Android three, initially written through Mark Murphy. it's your first step at the route to growing marketable apps for the burgeoning Android industry, Amazon's Android Appstore, and extra. Google’s Android operating-system has taken the by way of typhoon, going from its humble beginnings as a phone working procedure to its present prestige as a platform for apps that run throughout a gamut of units from telephones to drugs to netbooks to televisions, and the checklist is certain to develop.
clever builders should not sitting idly through within the stands, yet are leaping into the sport of constructing cutting edge and salable functions for this fast-growing, cellular- and consumer-device platform. If you’re now not within the online game but, now could be your probability!
starting Android four is clean with information at the most up-to-date generation of the Android platform. commence initially by way of fitting the instruments and compiling a skeleton app. go through growing layouts, making use of widgets, taking consumer enter, and giving again effects. quickly you’ll be growing leading edge functions regarding multi-touch, multi-tasking, location-based characteristic units utilizing GPS.
You’ll be drawing info dwell from the web utilizing internet companies and delighting your consumers with life-enhancing apps. no longer because the computing device period first started has there been this a lot chance for the typical developer. What are you expecting? seize your reproduction of starting Android four and start!
<h3>What you’ll learn</h3> * increase Java-based cellular functions and video games for quite a lot of telephones and units.
* Create consumer interfaces utilizing WebKit and the Android widget framework.
* construct position- and map-based functions drawing on dwell feeds over the web.
* comprise actions, companies, content material prone, and broadcast receivers into your functions.
* aid a number of Android models, a number of reveal sizes, and different device-specific features.
* construct and event the array of latest WebM video and different multimedia APIs for Android and extra.
Who this e-book is for
starting Android four is geared toward programmers new to Android software improvement who wish to create marketable functions for the burgeoning industry of cellphone, pill, and different Android machine clients.
desk of Contents * the massive photograph
* the way to start
* Your First Android undertaking
* reading Your First undertaking
* a section approximately Eclipse
* bettering Your First undertaking
* Rewriting Your First undertaking
* utilizing XML-Based Layouts
* utilizing simple Widgets
* operating with bins
* The enter procedure Framework
* utilizing choice Widgets
* Getting Fancy with Lists
* nonetheless extra Widgets and packing containers
* Embedding the WebKit Browser
* employing Menus
* displaying Pop-up Messages
* dealing with task Lifecycle occasions
* dealing with Rotation
* facing Threads
* growing motive Filters
* Launching actions and Sub-Activities
* operating with assets
* Defining and utilizing types
* dealing with a number of monitor Sizes
* Introducing the Honeycomb UI
* utilizing the motion Bar
* Fragments
* dealing with Platform alterations
* getting access to documents
* utilizing personal tastes
* coping with and having access to neighborhood Databases
* Leveraging Java Libraries
* speaking through the net
* prone: the speculation
* simple provider styles
* Alerting clients through Notifications
* soliciting for and Requiring Permissions
* having access to Location-Based providers
* Mapping with MapView and MapActivity
* dealing with cellphone Calls
* Fonts
* extra improvement instruments
* The function of different Environments
* HTML5
* PhoneGap
* different substitute Environments
* facing units
* the place can we cross from the following?
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Return members A reference to the * array of members. */ public Member[ ] getMembers( ) { /** * This method returns a reference to the * Map of members. * * @return members A reference to the Map * of members. */ public Map getMembers( ) { return members; } // End of method return members; /** * This method adds a member to the array. * * @param fName The member's first name. * @param lName The member's last name. * @param uName The member's user * name. * @param pWord The member's password.
4. 5. 6. 7. Import packages; instantiate the top-level, outer container; instantiate inner containers as required; add controls to inner containers; add inner containers to the top-level container; display the top-level container; make the GUI thread safe. The example explained above illustrates steps 1 to 6; we will return to Step 7 in due course. The important point to make about the example and the list of steps is that the overall conception of the look of a GUI is a top-down activity, whilst the population of inner containers is a bottom-up activity.
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